Monday, March 26, 2012
So in fearing that i would never complete my dream of hand-drawing every frame in my first movie, my teacher showed me to animate in photoshop. at first i wasn't sure and almost skeptic to think the line quality would be noticeable when finall completeed compared to my hand drawn scenes. when doing a simple test of the villain in my movie, the monster, i realized that you could use the timeline to test and examine the timing between my extreme poses and determine the inbetween count for them. this sure as hell beated drawing at the table, then having to take each individual frame and clicking the camera for it to show on flipbook and examine it like that. plus with it being digitally done, i could skip the scanning process and just touch up the characters and then paint bucket them with minutes. Tyhen i would take thoses pings from photshop and then put them into after effects and put them accordingly to the timing on the timeline and watch it come to life in the end. This will definitely help me out in the ned. Since my discovery i've completed three shots within a week's time instead of possibly one and a half shots.
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